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1. An Idea about Laser Canon - in Player Features and Ideas Discussion [original thread]
i like the idea. laser could start firing and give a log at the end when the target explode or run away with the total of the damage done. will lead to some stupid numbers in people bio bragging about long time shoot on POS or big target for real...
- by miss Hail - at 2009.11.26 19:00:00
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2. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: Taja Calaren Originally by: Zibster You were saying? So Amarr 10% bonus is justified, because it's needed, and Minmatar needed 10% bonus is wrong because? Take a better look. Range bonus has always been 10%. Lase...
- by miss Hail - at 2009.11.26 16:44:00
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3. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: To mare Edited by: To mare on 05/11/2009 17:24:00 Originally by: Seriously Bored Originally by: To mare Originally by: Pattern Clarc Through testing I have to dissagree with removing the 30% incre...
- by miss Hail - at 2009.11.05 17:47:00
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4. Best frig to counter a Rifter 1vs1? - in Ships and Modules [original thread]
punisher
- by miss Hail - at 2009.09.27 11:28:00
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5. Battle cruisers for the win - in Ships and Modules [original thread]
Originally by: Max Hardcase Pocket battleships with the ability to use L weapons. Say 3 or 4. 1 buy a BC 2 buy a L weapon (turret) 3 fit the L weapon on the BC 4 look at the model and understand why this will never happen the oversize...
- by miss Hail - at 2009.08.29 18:00:00
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6. Battle cruisers for the win - in Ships and Modules [original thread]
Originally by: Verlokiraptor Edited by: Verlokiraptor on 29/08/2009 10:49:51 I reckon a series of ewar battlecruisers would be awesome Except give the caldari one regular ECM of a blackbird or less and boost its ECM bursts. Because th...
- by miss Hail - at 2009.08.29 11:43:00
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7. Bhaalgorn for PVE - in Ships and Modules [original thread]
armageddon is better for pve
- by miss Hail - at 2009.08.28 19:04:00
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8. New hulls - in Player Features and Ideas Discussion [original thread]
i would love 12 new hulls, but CCP is too lazy atm to do that. they made a drama for the request of adding a 3rd turret on the naglfar go figure 12 new ships
- by miss Hail - at 2009.08.28 14:15:00
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9. Faction ship balance event - in Test Server Feedback [original thread]
Originally by: Atreus Tac All but the sansha faction ships and the main 4 races cruisers and BSs are all crap. The frigs are pointless as t2 out classes them by a country mile. And the other races just plain suck. not really, faction...
- by miss Hail - at 2009.08.26 16:57:00
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10. bhaalgorn setup? - in Ships and Modules [original thread]
Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Energized Adaptive Nano Membrane Amarr Navy Energized Adaptive Nano Membrane Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Rein...
- by miss Hail - at 2009.08.26 15:07:00
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11. Concept- Tier 5 Battleships - in Player Features and Ideas Discussion [original thread]
and where are tier 4 BSs?
- by miss Hail - at 2009.08.25 14:32:00
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12. New ship: Monitor class - in Player Features and Ideas Discussion [original thread]
for minmatar monitor i sugest this hull. a more serious note try to fit a frig,cruiser,BC with large guns, watch the result, and you will understand why you will never see that. medium guns on frig sized ship arent doable as well
- by miss Hail - at 2009.08.18 14:47:00
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13. Autocannon Moa? - in Ships and Modules [original thread]
Originally by: Zeba Originally by: miss Hail Originally by: Zeba Well cap stability aside I guess it would be a better fit than blasters vs neuting targets as you could keep shooting when capped out. *shrugs* if you are ...
- by miss Hail - at 2009.08.18 08:13:00
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14. Autocannon Moa? - in Ships and Modules [original thread]
Originally by: Zeba Well cap stability aside I guess it would be a better fit than blasters vs neuting targets as you could keep shooting when capped out. *shrugs* if you are neuted to the point you dont have cap to shoot there are 2 op...
- by miss Hail - at 2009.08.17 14:52:00
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15. CCP does not follow there own Cannon - in Ships and Modules [original thread]
more advanced do not mean better. and fyi caldari (and amarr) are ships that work very well in groups
- by miss Hail - at 2009.08.17 14:49:00
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16. What can I do with a fleet tempest? - in Ships and Modules [original thread]
sell it, buy a maelstrom and some faction fit
- by miss Hail - at 2009.08.17 12:00:00
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17. Autocannon Moa? - in Ships and Modules [original thread]
1st) why you need a pvp ship to be cap stable? 2nd) instead of training autocannon skills train capacitor skills 3rd) projectile dps sux on ship with bonus go figure how it will be on your moa
- by miss Hail - at 2009.08.16 23:41:00
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18. First Tackler ship - in Ships and Modules [original thread]
Edited by: miss Hail on 13/08/2009 10:56:41 for starter i would use this: Nanofiber Internal Structure I 1MN MicroWarpdrive I Warp Scrambler I Rocket Launcher I,Gremlin Rocket Rocket Launcher I,Gremlin Rocket very cheap suicidal ship but st...
- by miss Hail - at 2009.08.13 10:56:00
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19. add navy tier 1 battleships! - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker I am still waiting for the Khanid Navy Armageddon with the torpedo launchers. that would be a T2
- by miss Hail - at 2009.08.13 10:13:00
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20. A 10,000 m/s ship - in Ships and Modules [original thread]
[New Setup 1] Reactor Control Unit II Reactor Control Unit II Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II 100MN MicroWarpdrive I Medium Electrochemical Capacitor Booster I,Cap Booster 800 11 K...
- by miss Hail - at 2009.06.01 12:41:00
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